Versions: Steam v017 X-Plane 11.05r2 (build 110501 64-bit) Oculus App Version 1.21 (1.11) FlyInside XP Pro 1.81 - for X-Plane (Beta) - It says X-Plane v10.52, latest X-Plane 11 beta is required but the version I'm running is newer. The only thing missing so far is FlyInside, as I felt reluctant about purchasing the full software if the free demo won't even start running. The problem can't be my graphics card because it's a brand-new ZOTAC GeForce GTX 1080 AMP Extreme with 8GB of GPU RAM, which I've just purchase only for this purpose, along with some Saitek gear, extra Rift sensor just in case - the whole shebang. The FlyInside Bell 47-G2 for X-Plane includes everything in the MSFS version but is designed to take full advantage of the unique features of Laminar Research’s simulator. Following the success of the Bell 47 for Microsoft Flight Simulator, the development team at FlyInside has released their critically acclaimed helicopter for X-Plane 11. The txt says:Ġ.540723 Hooks\OpenGL\ViewportArrayTest.cpp 15 Testing GL_AMD_vertex_shader_viewport_index 0.544793 Rendering\OpenGL\OGLShader.cpp 108 Failed to compile shader 0.544806 Rendering\OpenGL\OGLShader.cpp 109 ERROR: 0:1: '' : Incorrect GLSL version: 450 WARNING: 0:4: '#extension' : 'GL_AMD_vertex_shader_viewport_index' is not supported WARNING: 0:7: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version WARNING: 0:7: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version WARNING: 0:7: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version ERROR: 0:13: 'vertexPosition_modelspace' : undeclared identifier ERROR: 0:13: 'assign' : cannot convert from 'float' to '3-component vector of float' ERROR: 0:15: 'gl_ViewportIndex' : undeclared identifier WARNING: 0:? : 'gl_InstanceID' : variable is not available in current GLSL version WARNING: 0:15: 'assign' : implicit type conversion allowed from GLSL 1.20 ERROR: 0:16: 'iColor' : undeclared identifier WARNING: 0:? : 'gl_InstanceID' : variable is not available in current GLSL version WARNING: 0:? : 'gl_InstanceID' : variable is not available in current GLSL version ERROR: 0:16: 'assign' : cannot convert from '3-component vector of float' to 'float'Ġ.5449 Hooks\OpenGL\ViewportArrayTest.cpp 24 Failed to compile shader with extension 0.565885 Hooks\OpenGL\ProgramManager.cpp 54 Linking program 1 - 4 -1 5 1.24965 Hooks\OpenGL\ProgramManager.cpp 54 Linking program 6 - 7 -1 8 4.04044 Utils\Asserts.cpp 48 FlyInside Fatal Error Encountered (W:0) Rendering\OpenGL\OGLShader.cpp: Line 118 Please post this message to Be sure to include what hardware, software, and versions you are running Helicopter pilots will be excited to hear that the FlyInside Bell 47 is now available in X-Plane 11.